Welcome to the Hober's web page. Hober is a project to create a game based in Hover! with good graphic display and multiplayer capabilities
The game will consist of several hovercar teams trying to collect all the flags of their color in a 3D scene. Several items to obstaculize the adversaries goal will be disponible. A racing game mode will be disponible too.
The project is starting, and several help is needed to:
- Make a better homepage for the project, with a better design and redaction
- Discuss how to organize and store the project files
- Generate a world-model architecture (The organizated information needed to describe the game state)
- Generate a world-dynamics model (How the game state evolves in the time)
- Generate a collision-detection fast model
- Generate clear game rules and items the player can collect and use
- Discuss about the CPU-controlled behaviors machine
- Discuss about the implementation of the multiplayer connections
- Make resources: Graphical 3D desing for hovers and items
- Make resources: Textures for the game
With the game ideas more clear, the following help will be needed:
- To make an initial compilable dummy c++ code to facilitate the project development
- To write code for the world-model storing and dynamics
- To write code for the rules of the game
- To write code for the OpenGL game display and resources utilization
- To write code for the user interface for several platforms
- To write code the multiplayer capabilities and the network connectivity
- To write code for the CPU-controlled hovers behaviors